Relic Hunters Zero: free, open-source shooter hits Steam August 18th; Source-code available now!

A labor of love from the creators of Chroma Squad, Dungeonland and Knights of Pen & Paper, the community-driven tactical shooter will be a blast to play.
 

Announcement Trailer:
http://youtu.be/SI5QTiWWGO4 


Gameplay Video:
http://youtu.be/nRLSYWaojzk 

Curitiba, Brazil July 30th, 2015 – Hey there! Rogue Snail’s game Relic Hunters Zero is coming to Steam very soon (August 18th) and we think you should check it out. Besides looking and sounding amazing and being super fun to play, the game will be completely FREE and also the source-code is already publicly available. How cool is that? 


Relic Hunters Zero is a game about shooting evil space ducks and space turtles in the face with tiny cute guns. It’s fast, it’s tactical, and feels delicious and smooth to play. You can unlock new weapons, characters and relics in order to defeat the Ducan Commander.

So here’s the rundown, for your convenience:

  • Made with love by an amazing duo of developers, who worked on Chroma Squad, Knights of Pen & Paper and Dungeonland;
  • The game will launch on Steam August 18th for FREE;
  • The game’s source code and community forums are available right now! For those that wish to mod the game, craft their amazing original creations or just to laugh at the funny function names;
  • People can create their own game using the Relic Hunters Zero source code as a foundation;
  • The game will be a blast to play, featuring:
    • Five very unique playable characters;
    • Play with mouse and keyboard + Full Xbox360 gamepad support;
    • Amazing lo-fi soundtrack by Goto80;
    • 12 fixed levels with randomly-generated enemy squads and item placements;
    • "Endless Mode" with unique mechanics and economy;
    • A challenging Final Boss Fight, because videogames;
    • Your mentor is a talking space donkey called “Ass”;

 

Why is the game free? In the words of Relic Hunters Zero`s designer, Mark: “We believe in making stuff we love just because it brings us joy. I started programming when I checked the source code of one of my favorite games of all time, Spelunky. We are doing this because we truly believe that the game can grow and become much better and more relevant if we build a community of modders and content creators around it, but that vision doesn't go well with a pay wall. If it’s a good game, we can make money off of the next one”. So we are very excited to see what the community will create!

You can play the Relic Hunters Zero beta right now, just ask for a Steam key! Feel free to play and if you like the game, feel free to write previews or do video features and first impressions to your hearts content.


The team behind Relic Hunters Zero
Game designer Mark Venturelli (Dungeonland, Chroma Squad) and artist Betu Souza (Knights of Pen and Paper, also Chroma Squad) are the dynamic duo behind this game, operating under the “Rogue Snail” brand.

They’ve been making it in their spare time for the last year as a pure labor of love. The game also features the soundtrack of Swedish composer Goto80 and the sound design from Raphael Müller (who also did sound and music for Dungeonland and Chroma Squad). 

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Announcement Trailer: http://youtu.be/SI5QTiWWGO4

Gameplay Video: http://youtu.be/nRLSYWaojzk 

Official Website: http://www.relichunters.com.br

and Official Forum: http://www.relichunters.com.br/forums

Source Code Repository: https://github.com/mventurelli/relichunterszero

Steam Page: http://store.steampowered.com/app/382490/


For more info on the game, head over to: http://roguesnail.com/press/sheet.php?p=relic_hunters

Want some screenshots and tasty animated GIFs? http://www.roguesnail.com/press/sheet.php?p=relic_hunters


And here is an example of a tutorial for Relic Hunters Zero - How to make your own gun in the game: http://www.roguesnail.com/how-to-make-your-own-gun-in-relic-hunters-zero/

Twitter: @markventurelli (Rogue Snail) and @ZueiraDigital
Facebook: www.facebook.com/RelicHuntersUniverse

About Zueira Digital
Zueira Digital is a video game publisher focused on bringing the best games developed in Brazil to the hands of gamers around the world. Founded by four passionate indie developers, we aim to increase the incredibly creative Brazilian indie scene’s visibility and reach.

For more information: www.zueiradigital.com

About Rogue Snail
Brazilian game designer Mark Venturelli is Rogue Snail, a one-man label that includes several collaborators from around the world. Mark is responsible for co-founding Critical Studio, creating charity event Super BR Jam, and designing games such as Chroma Squad, Dungeonland and Star Vikings.

For more information: www.roguesnail.com/press

About Goto80
Goto80 is a lo-fi artist and researcher who has been called “the most prolific chip music artist” (Computer Music Magazine). Since his first steps in the demoscene 1992 he has developed his own mix of pop, beats and craft. He is currently focusing on live improvisation and text graphics together with Raquel Meyers, and they have performed at Transmediale and Bonniers Konsthall. Goto80 also runs the blog/label Chipflip, the text graphics research blog text-mode.tumblr.com, and internet2008.se.

His new album is available at: http://goto80.com/blog/goto80-files-in-space-mcmp3-data-airlines

Contact
If you want to know more about Relic Hunters Zero, Zueira Digital, space ducks or cool stuff in general, don’t be shy and send your questions away to:

Anderson Vermonde
vermonde@zueiradigital.com
+55 41 9183 2464